Alienhead Posted Monday at 09:13 PM Posted Monday at 09:13 PM Seems to be missing - local tbl = terrain:GetLayers(x,y) local matID = terrain:GetLayerMaterial(tbl[1]) log(mat) Quote Alienhead Components and Software
Josh Posted Monday at 10:32 PM Posted Monday at 10:32 PM It's Terrain:GetLayers() actually. It will return a list-style table with up to four material indexes. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Alienhead Posted Monday at 10:34 PM Author Posted Monday at 10:34 PM That I figured out, but I keep erroring on GetLayerMaterial Quote Alienhead Components and Software
Josh Posted Monday at 10:37 PM Posted Monday at 10:37 PM Adding this now... 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Solution Josh Posted yesterday at 12:36 AM Solution Posted yesterday at 12:36 AM The fix is available now. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.