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Beach Roll - Our adaption of the Marble Game Tutorial


Megalocerous

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Here is our entry for the Leadwerks Summer Games Tournament...Beach Roll! As stated it is a just a small variation on the Marble Game Tutorial that Leadwerks provides. Our small four person team works under the name Aphelion Games and we were previously working on a 2D platformer prototype in Unity. However after some delays and that project losing a bit of momentum we decided that we needed to shake things up and get some of our enthusiasm back.

 

I had previously purchased the Leadwerks engine but never really tried to create anything with it. So after a period of not using it I decided to re-download the engine and check out the website. That is when I noticed the Summer Games Tournament was taking place and realized this is just what we needed to get our creative spark back.

 

So while we did not create anything groundbreaking, I can say that we did have a ton of fun throughout these last couple of weeks. With the help of the free Summer Assets pack as well as some other workshop items we were able to create a small game consisting of 5 levels.

 

The major changes are camera control (using Q and E to change the rotation), and being able to bounce on the top of the beach umbrellas. There was a lot more that we wanted to add, and we plan on updating the game over the next couple of weeks to gain more experience with Leadwerks. After that we will be starting our next game project in Leadwerks, so look for more updates to come on that.

 

The Aphelion Games team includes John (me), Leo, Ashley and Robert.

 

 

Thanks for reading!

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