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About this blog

A blog series on the development of a Medieval Fantasy Game.

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Implementing the Basics

The Seventh World   Lately I have been hard at work implementing all the basic classes in Leadwerks 5.  My aim is to get the game playable by the end of the year.  Once I've achieved that I'll slowly hack away at bugs and visual quality before release.  These are what are planned for the first release; Menus Main Pause Gravity Multiple Sources Edge of the World Foliage Pine Tree
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