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Found 4 results

  1. as it says in the title Main reasons for it is that script interoperability is not guaranteed in fact, also when restoring (removing non-working scripts which were rather basic) the project was completely broken down having to redesign from scratch too often.
  2. Hello, I have been trying to do some research on the engine for my future projects. Now, I am unable to find information on the licenses (or maybe I didn't look hard enough.) If I bought the license on steam for Windows, would I be able to use that license on the Ubuntu Software Center and use it on Ubuntu without having to pay twice?
  3. Good day. A little while ago I bought the Standard version of the leadwerks tool from the website, but I am interested in moving it to the steam version so that I can use the workshop capabilities of the tool. I saw in another post that Josh said it was possible to do, but I can't find anywhere to accomplish this, since the details weren't mentioned in that post. I believe it has to do with deactivating my current license and getting a new one. I do have a question about it though. Are the features the same for both versions? I would assume so, though it is a valid concern. I don't want to end up with less options, though more options are more than welcome. If anyone has any ideas, let me know.
  4. Hi. I just bought 'Leadwerks Game Engine: Standard Edition' on Ubuntu. However: My Ubuntu machine only has a opengl 3.3 GPU, and as I read to late, Leadwerks needs opengl 4. So I tried to find a serial or something on my recipt, so I could install it on my more powerful Windows PC(Yes, I know I can dualboot, but still..), but to no avail. Is that order ONLY for the Ubuntu version of the software? I would just LOVE to be able to use it on all my platforms, and I would find it quite sad if the purchase is only for one platform. One last thing. Is there any possibility to connect that lisence to my account here? Kind regards -Frode
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