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Showing results for tags 'website'.
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Hello, hope you are all doing ok. So, I don't really know if it's the right place to post this but I think I've just encountered a bug on the website. My brother wanted to try the Demo for Twisted Minds and he just received a file with the name TwistedMindsDemo_zip.DA3C5A6A3FD2D71136F973E729354A5F. We've been looking for a cause, I've recompiled the game, re-zipped the game, nothing helped. Well, I couldn't upload the game (105Mb), the server always returned an error message. To test if it was from my end or from Leadwerk's server end, I've tried download other games, and same resul
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There seems to be an issue with the website account creation, I hope this is the right place to report that. After purchasing the software on steam I decided to create an account here. I clicked the create account button and then decided to use the facebook option so I clicked that. I got a facebook screen telling me the data that would be shared and then accepted it. I then got a "divide by zero" error as the only message on the website. This appeared to come from a php page using a "GD" function, but I'm sorry I didn't record the exact message. However I then appeared to have a
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Hi. Is there any way in either the Leadwerks engine or the Lua implementation to open a webpage URL in the user's default web browser. Basically I'm looking to shell execute a URL. For example, in Blitz3D I can use the code:- Execfile "http://www.leadwerks.com/" to shell execute the specified URL which will open the webpage in the user's default web browser. In a project for a free advergame I'm working on in Blitz3D I have a couple of main menu links to open the game project's website and to open the website for the advertised product. I'm considering porting that project to L