mdgunn Posted May 27, 2019 Posted May 27, 2019 As part of working to completion on opening cinematics I wanted to have something interesting occur. Putting these things together requires a certain amount of work - remodelling cube, rigging it, animating it and then scripting it. It might not seem worth it for a few seconds of game but it's also part of me getting better at certain aspects of Blender, which is one of my main reasons for putting quite a bit of time into the project. As such I feel it's an important part of the path I want to take in this project. The sequence below would be when the cube lands outside the ship. It doesn't represent the final form but rather completion of a good chunk of the technical requirements to get it working. 1 Quote
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