Yue Posted May 28, 2019 Posted May 28, 2019 --################################################ --## Proyecto : Pawn. --## Sitio Web : https://www.iris3dgames.xyz --## Fichero : Main.lua --## Scripter : Yue Rexie. --################################################ --## Notas : Fichero principal de entrada --## al programa en Script Lua. --################################################ --## Class. import "Scripts/Class/App.lua" import "Scripts/Class/Menu.lua" --## New Object App. local myApp = App:New("Pawn 0.0 | Alpha") myApp:InitGraphics(800,600) myApp:LoadMap("start") --## New Object Menu. local myMenu = Menu:New() myMenu:CreateGUI() while myApp:Exit() == false do myApp:UpdateWorld() end The question is, those objects are removed on their own at the end of the program? Quote Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.