CopperCircle Posted June 19, 2010 Posted June 19, 2010 Hi I am trying to make a shader that will make a specific colour or range of colours transparent, I have looked at the alphatest shader and that discards "diffuse.w<0.5", I presume w is the alpha value, I cant find any info on how to access colour values? Is there a good site for learning the basic GLSL command set? Quote
Gandi Posted June 19, 2010 Posted June 19, 2010 diffuse.r / x diffuse.g / y diffuse.b / z diffuse.a / w hope you have your model in transparency world.. Quote
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