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I'm using Blender 2.49b and when I import a particular obj file, it loads into Blender without any errors, but it always appears black in the 3D View, unlike the other objects in the scene that I made and put textures on.

 

When I hit F12, it shows its texture in the render, but when I export it out to pureLIGHT in dae format, it is drawn as a black object in pureLIGHT. So I assume I am not importing it into Blender correctly.

 

The file has an .obj and a .mtl with it and the following files and I put them all in the same directory as the .blend file before importing:

 

cactus4_color.tga

cactus4_H.tga

cactus4_N.tga

cactus4_s.tga

 

I can only see where the cactus4_color.tga is set in Blender and I can't see how the other .tga s are used in Blender though.

 

 

Has anyone got any ideas as to why an object would draw as black in the Blender 3D View?

Win 7 Pro 64 bit

AMD Phenom II X3 720 2.8GHz

GeForce 9800 GTX/9800 GTX+

4 GB RAM

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