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Water Reflections Bug ?


Guest Red Ocktober
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Guest Red Ocktober

this doesn't look right... the reflections of the sub deck past the waves...

 

something not being clipped?

 

--Mike

post-65-0-42628900-1307731169_thumb.jpg

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Guest Red Ocktober

nope... the camera is not a child or a parent of any other object...

the same code runs, and looks, fine in 3.1, 2.26...

 

i'll give your workaround a shot...

 

thx...

 

--Mike

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Guest Red Ocktober

it seems the reflection anomoly is induced when high water amplitude settings (SetWaterAmplitude(62):D are requested... when i reduced the water amplitude down to 2 the reflection anomoly dissapeared...

 

now i dunno if this is a bug or not, but the workaround (??) is easy enough not to warrant wasting time over it...

 

but still :D

 

 

--Mike

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