ParaToxic Posted July 18, 2011 Posted July 18, 2011 I think it would be better to use CPU technologies like 3DNow or SSE 4 for calculation with Matrix ,Vectors and float calculation.This technologies works in Assambler and calculate floats in the FPU 16 times faster,as in C++ normal math. Quote
Canardia Posted July 18, 2011 Posted July 18, 2011 FPU is used automatically in C++ when you enable the fast math compiler option. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.