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custom editor buttons


Wchris
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This request is based on a Macklebee & Rick's idea in status update.

 

 

macklebee Nov 16 2011 10:38 PM · Delete

are you wanting to do this for just a specific model? you could always just write an object script that sets the camera position/rotation about a model's aabb...

 

Wchris Nov 17 2011 08:37 AM · Delete

nice idea mack ... but i don't want to add more tricks to the workflow, I would prefer having it "in the box". most 3D editing software I have like viacad have "zoom selected" and "view selection" features.

 

Rick Nov 17 2011 06:12 PM · Delete

That is a really good idea macklebee. I wish we could add buttons to the editor where it runs scripts we assign.

 

 

Wchris Nov 18 2011 01:18 PM · Delete

Yeah : Rick's idea is just excellent ! I wish Josh could read this !

 

 

As I know you are busy with LE3 i submit this for LE2 because it would request low resources.

 

a subfolder named "custom" it the UI folder

 

we would add in this folder :

a LUA script

a 24x24 png with same name as the script

 

you just browse this UI/custom subfolder for scripts and icons.

the first line of the script can be a remark like this --Hint:my super button

with the hint to display on button mouseover.

 

Cheers

:)

Windows 7 home - 32 bits

Intel Quad Q6600 - nVidia GTX 460 1GB - 2 GB RAM

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