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Posted

Hey I want to make a kind of function or an timer to show the camera just when all models are loaded or the first rendering is done,because when I spawn the player in my game ,I see how he move throw the floor to the spawnposition and the animation of the player is going to fast at the start ,because the AppSpeed value is quite high at the start.

 

So what to do?

Posted

1) Keep splash screen for about 2-3 seconds after whole scene is loaded and running..then fade it out, and system should be already stable

2) Dont run any update, until system is stabilized (2-3 seconds in loop)

 

Posted

I think locking the game to 30fps is not a bad idea...

Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D

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