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Load Bug in SlidingDoor.hpp


Go to solution Solved by klepto2,

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  • Solution
Posted

The sliding door component has a small bug in the load method:

  if (t["enabled"].is_boolean()) enabled = t;

should be:

  if (t["enabled"].is_boolean()) enabled = t["enabled"];

otherwise after reloading the scene from a saved game the door becomes inactive.

  • Windows 10 Pro 64-Bit-Version
  • NVIDIA Geforce 1080 TI

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