eX Software Posted March 13 Posted March 13 I noticed two annoying problems: 1) It would be nice to add the ability to bind other buttons to tools. When I try to enter any offset values in Edit Faces mode, my selected tool keep switching to another every time; 2) Now when I switch any tool through 1,2,3,4,5,6, it is selected, but the previous tool button on the toolbar remains pressed. That is, there is no synchronization between hotkeys and icons now. I see that it's solved in latest update 3) Not a bug, but a wish: without the Unlit mod from LE4, mapping becomes quite difficult. It would be great if you could bring it back to the new LE5 editor. After new updates two more bugs appeared: 1) FPS template character can run through all models as if they have no collision; 2) Strange artifacts of particles during long shooting Quote
Josh Posted April 22 Posted April 22 On 3/13/2025 at 12:50 PM, eX Software said: It would be nice to add the ability to bind other buttons to tools. When I try to enter any offset values in Edit Faces mode, my selected tool keep switching to another every time; This is fixed. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Josh Posted April 23 Posted April 23 On 3/13/2025 at 12:50 PM, eX Software said: After new updates two more bugs appeared: 1) FPS template character can run through all models as if they have no collision; I can't replicate this behavior in a new Lua project. Is this still happening? Quote My job is to make tools you love, with the features you want, and performance you can't live without.
eX Software Posted April 24 Author Posted April 24 3 hours ago, Josh said: I can't replicate this behavior in a new Lua project. Is this still happening? No, it's okay now. Quote
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