Karadag Posted May 14 Posted May 14 Is there a reason why there is no world and local gizmo switch? I found it useful for seeing where objects like pivots are pointing in the editor. 1 Quote
reepblue Posted May 15 Posted May 15 Agreed. I've brought this up multiple times. I only used the local gizmo to see what was considered an entity's forward direction. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
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