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Posted

Texture Displacement is not showing in running map but shows correctly in editor. I save in editor before running map. 

Top picture is in editor and other picture is map run.

editor.jpg

map_run.jpg

  • Solution
Posted

Call Camera:SetTessellation(4), wherever your scene camera is created. This is probably in the FPSPlayer component.

User settings in a menu will be added to the default template before full release goes out.

  • Like 1

Let's build cool stuff and have fun. :)

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