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ENV PATH Variable Issues


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Posted

So I have maxed out my env var path length in windows and have not hacked it in registry to accept more environment variables in the path.
My question is how do i re-run the env variable insert stuff that automatically happens? Or better yet.

What are those variables?  .. Because builds don't work for me due to the engines path vars missing i think.

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Posted

Getting a strange new problem when trying to compile on Visual Studio Enterprise 2022 with the proper VS Installer options selected. When i go to run the SLN and compile the binary I get the following error:

```Error Code E1696`cannot open source file "atlbase.h"```
```Error Code C1083`cannot open include file: 'altbase.h': No such file or directory````

And i can confirm that the env is set. However it did set it with the slashes the wrong way / so i fixed it to \ but same issue.  Tried a new project from scratch.. same problem. Do i need to use 2017? 

Posted

No, you should be using Visual Studio 2022.

It's important to have "Desktop Development with C++" installed:

image.thumb.png.2f0f5fae864e76fc8efd1e39278d1c9a.png

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My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

I have that installed from pointing me to the right doc earlier.

It seems Unreal engine 5 and some of the plugins were not playing nice with the Ultra Engine. So i had to uninstall everything in 2022 and reinstall just the c++ desktop development. The build is compiling now thanks!

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