k3nt Posted yesterday at 09:06 AM Posted yesterday at 09:06 AM The FPS Template has missing images from bullet impacts and when i shoot i just get a white image instead, which is lagging the game. Shooting in the sky when theres no impact causes no lag. I guess we need an updated version of the fps template with the images and everything else that might be missing. Edit: I think the terrible lag might come when shooting the terrain. I try to shoot other entities and it feels like there's no lag 1 Quote
Josh Posted 13 hours ago Posted 13 hours ago In the script editor log, are you seeing errors like "Failed to load texture..."? I tried a new FPS project and I don't see any missing textures. I do see a pause the first time I shoot. I think the engine is probably compiling a shader for the first time when that happens. The only way around this would be to precompile all shaders in advance, which would make load time a bit slower but might be a good idea. At most it would only be a few seconds, not several minutes of shader compiling like some other games have. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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