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Documentation - Scene Panel - Environment Properties root scene node selection


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Posted (edited)

Link for reference:

https://www.leadwerks.com/learn/mapbrowser?lang=lua

 

When reading through this section of the manual I encounter the Environment Properties section. When you select the root scene node, the Properties panel showcases the environment properties...

Only the panel does not display when I click on the root node for the map (is this the same as scene?).

I am guessing that these settings have been moved to the World Settings (first gear icon on toolbar, or Edit -> World Settings).

These (World Settings) seem to imply they would be set for the entire game rather than just a scene/map?

EDIT: I noticed a button name change from the documentation as well, the last section "Adding Components" says the button to push to add new functionality is "Add Component", now it seems to be "Select Script" (at least for my lua project).

Documentation root scene node selection no properties panel.jpg

Documentation Add Component Select Script.jpg

Edited by CyberMick
Added a second possible error and screenshot

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