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Hello,

I'd like to suggest that a 'scatter' tool or brush be added to Leadwerks in the future. The purpose is to quickly drop down things like debris in a level. This would have to work with both level brushes (the box, wedge, cylinder, and cone) and imported models (for both level geometry, like floors, and props, like tables). It should use physics and collision to allow for objects to be dropped onto surfaces. Like the brush for terrain, you should be able to select which models to use for your debris. And it should have parameters for brush size (how far debris is scattered), amount (how much debris is scattered), etc.

Thanks.

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Creating professional 2D and 3D content is my passion!
Monkey Frog Studio

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