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		local pick_info = world:Pick(p1, p0, 0, true)
		if pick_info.entity then
			pick_info.entity:AddTag("Enemy") -- The entity already have a tag (from editor) but try it for testing...
			Print("Enemy: "..pick_info.entity.name) -- This is ok and shows the name
			Print(pick_info.entity:HasTag("Enemy")) -- This is always false
		end

It's a bug or... what I'm doing wrong?

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