WuotanStudios Posted December 18, 2025 Posted December 18, 2025 This is just a fast test by importing my dungeon level from Godot 4 to Leadwerks Engine. All materials (except one or two) only have albedo texture, no normal map, etc. This makes the result not so impressive, but i only wanted to test the lights, probe, render quality. It is good so far, even it is a quick setup with only placing omni lights, some probes and activating the fog. 3 Quote
WuotanStudios Posted December 19, 2025 Author Posted December 19, 2025 I will try to rebuild the level inside Leadwerks, at least walls, floors ceilings and some structures. I wonder how the level will look like when it is build through its internal tools :-D Quote
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