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Posted

I am importing models into editor and I want them look faceted and flat shaded, without smoothing. I have deleted vertex normal map before exporting and still it looks smoothed in Leadwerks. Will appreciate any help on this.

Posted

In BLender or another modeling software you use :

Select all faces, than choose "solid" or "Flat" instead of "Smooth"

before exporting to FBX model.

 

If you use a normal map it will make all faces smooths, so remove it, or make your normal map (or paint it) to show flat faces.

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