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Streams and Events

  1. Weekend Workshop #19  

    This week we had a quick lesson on sRGB and linear color space, a look at the exciting new AssetFetch web API for game content, and learned a shocking secret developers don't know about Steam!
    6-1-24.zip
  2. Weekend Workshop #18  

    This week we talked about importing Unity scenes into Ultra Engine, view models, and a lot more...
  3. Weekend Workshop #17  

  4. Weekend Workshop #16  

  5. Weekend Workshop #15  

  6. Weekend Workshop #14  

    This week we review the new foliage system, learn some tricks to make outdoor scenes look better, and discuss progress on our example game.
  7. Weekend Workshop #13  

  8. Weekend Workshop #12  

    In this episode we review the week's progress and discuss some proposed revisions to the asset pipeline.
    4-13-24.zip
  9. Weekend Workshop #11  

  10. Weekend Workshop #10 - Terrain Mesh Layers  

    3-30-24.zip
     
  11. Weekend Workshop #9 - Rapid Development  

    Gotta go fast! Lots of updates came this week, followed by some really interesting tech talk.
    3-23-24.zip
  12. Weekend Workshop #7  

    New rendering backend is up and running.
    3-9-24.zip
  13. Weekend Workshop #5  

  14. Weekend Workshop #4  

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