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  2. You can send the amount to the email address shown here via PayPal if you like, and I will send you a Steam key, but you might want to wait to see if this gets sorted out: https://www.leadwerks.com/contact
  3. No luck at this point. I talked with visa again and they told me to check back tomorrow to see if there is any change. If it stays the same, I will ask for a refund. Is it possible to purchase the engine direct from Leadwork's. Steam support seems to be uninterested to know that their billing software can accept purchase even if the billing fails to finish but still shows as paid in the customers bank account. They insist no money was received!!! I find it hard to believe anyone can be charged and yet the purchase is not complete. Must be some pretty ancient billing software,
  4. Today
  5. It should look something like this, but make sure you are viewing all apps, and not just the installed ones: Please keep us posted!
  6. Thank you, the demo is still active but I see no listing for the complete engine .. I will go ahead and do as you say to remove the demo and then see what happens. I think their billing form made a big mistake but getting any help from steam has not been one of their high points. I think the engine is a very nice piece of work and well laid out. I love that it contains just about all that is needed to get a game running much sooner than most 3d engines. I hope you do well for all the hard work.
  7. Hi, thanks for your purchase. The full Leadwerks product is a separate product from the trial version. It should appear in your Steam library. You can uninstall the trial version and install the full version now. If the software does not appear in your library, please contact Valve. I don't have any information on specific transactions. But it sounds like you probably are trying to run the trial version still. The real version should be available on your Steam account. Sorry for any confusion!
  8. I tried to order the engine 5 this morning and in the end I got charged on my visa and still have a nag page from steam saying there was a problem I need to complete the purchase. Please note the transaction is complete as far as visa is concerned, steam was paid ! Now all I need is a license and not the demo ....
  9. Okay, sorry for all the questions. There are many people here with your same hardware. I seem to remember something about a setting in the Nvidia app causing a problem like this, but I don't remember exactly what it was. This sounds very familiar to me... Adding a screenshot to make it easier to show to others: This looks so familiar, I think there's a setting in the Nvidia control panel that will cause this, but I can't remember. For all those settings in the Nvidia control panel, you usually want them set to "application-controlled" or "use the 3D application setting". Maybe some anti-alias override is causing this?
  10. rtx 4070 ti super, driver version is 591.59
  11. Can you tell me what graphics card and driver version you have?
  12. i have the latest nvidia drivers
  13. I believe this will go away if you update your graphics drivers.
  14. video: https://drive.google.com/file/d/1NMB9xZ0dJVpg24MKPQDj530TYv5Ix1b4/view?usp=sharing bug always happens, i tried restarting my pc and restarting the app but still
  15. It's better than nothing. Those who want it can use it, those who don't can skip it.
  16. Note to self: https://github.com/microsoft/WindowsAppSDK/discussions/4230 https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getrawinputbuffer
  17. Related video: I think it is safe to close this, although this won't go onto the default branch until 5.0.2 is released, and we might still have some details to work out.
  18. Josh

    Lens Flare

    On one hand, I think this type of effect is outdated, but on the other hand I do kind of like it.
  19. No, their newer cards are quite good. For this exact reason, I sometimes consider elimination of bindless textures from the renderer. It's a difficult decision that must be made carefully, with penalities and benefits.
  20. Yesterday
  21. 5.0.2 beta Fixed a bug where max acceleration was being ignored in player physics. Added missing Entity:GetAngularVelocity method to Lua API.
  22. https://www.transferxl.com/download/082p0BPHN2DRL
  23. Thanks, man. So I probably just need a new computer. Should I avoid AMD altogether?
  24. Put it in a zip file and upload it somewhere I can download it from.
  25. The problem is likely a driver bug related to bindless textures. I will file a report with AMD but I don't know how frequenly they update these drivers or if it is still supported.
  26. So I can open the model and material editors now. But if I move around this map in editor at some point it freezes up and crashes. Whenever I start the program it defaults me to an untitled map and I have to reload my other map, which also freezes at a certain point even though it's just two box brushes and a player script. Also the materials are not reacting to lights at all.
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