About This File
Note: This was written before the editor did this automatically. Use this tool if you wish to create the components within Visual Studio.
The new Preprocessor for the Leadwerks entity component system. This will remove the need to ever edit ComponentSystem.h ever again to register new components for C++ projects.
Install the executable to the Tools folder of your Ultra Engine installation. Then simply call the Executable in your Pre-Build Event and the tool will generate a RegisterComponents.h file within your Source directory. This assumes you are making one component per file and the name of the class matches the header file.
By default, this assumes it's in the same location as your solution. To set the working directory, use *+project* to set the location. Install this in your %LEADWERKS%\Tools directory. and set your Pre-Build Event command as the following:
"%LEADWERKS%\Tools\Preprocessor.exe" +project "path/to/project"
What's New in Version 06/27/2025 10:49 PM See changelog
Released
No changelog available for this version.