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Found 5 results

  1. launcher game is short starting (black window) -- then it make a break and close i try it with beta version but it is the same problem please help me failed to launch game initializing Lua... Lua sandboxing enabled. Executing file "D:/Steam/steamapps/common/Leadwerks Game Launcher/Game/Scripts/Error.lua" Executing file "D:/Steam/steamapps/common/Leadwerks Game Launcher/Game/Scripts/Main.lua" Executing file "D:/Steam/steamapps/common/Leadwerks Game Launcher/Game/Scripts/Menu.lua" Initializing OpenGL graphics driver... OpenGL version 460 GLSL version 460 Device: GeForce GTX 1660 Ti/PCIe/SSE2 Loading shader "D:/Steam/steamapps/common/Leadwerks Game Launcher/Game/Shaders/Drawing/drawprimitive.shader"... Loading component "D:/Steam/steamapps/common/Leadwerks Game Launcher/Game/Scripts/GUI/Panel.lua..." Executing file "D:/Steam/steamapps/common/Leadwerks Game Launcher/Game/Scripts/GUI/Panel.lua" Loading font "C:/WINDOWS/Fonts/Arial.ttf"... Loading component "D:/Steam/steamapps/common/Leadwerks Game Launcher/Game/Scripts/GUI/Button.lua..." Executing file "D:/Steam/steamapps/common/Leadwerks Game Launcher/Game/Scripts/GUI/Button.lua" Lua Error: [string "D:/Steam/steamapps/common/Leadwerks Game Launcher/Game/Scripts/GUI/Button.lua"]:233: attempt to perform arithmetic on local 'flag' (a nil value) Process complete.
  2. This is a launcher that starts before your game allowing players to set the game's graphical options. This was created to solve the issue of Leadwerks starting at the highest resolution of the monitor, instead of the current desktop settings. It uses a quick and dirty method to get the desktop resolution. THIS HAS NOT BEEN TESTED ON LINUX!! If this works on linux let me know, or if you made any changes to make it work. The script is to be loaded with your game and launched before the main window is created. There are some modifications to main.lua but they are very simple. Here is the script. Save it as Launcher.lua in the same folder as Menu.lua To use it, first add: import("Scripts/Launcher.lua") to the top of Main.lua. Next add LauncherMenu() After the title line. Lastly, change: window=Window:Create(title,0,0,gfxmode.x,gfxmode.y,windowstyle) to window=Window:Create(title,0,0,gfxmode.x,gfxmode.y, LauncherWindowMode) This is all that needs to be done. In action:
  3. I cannot use the Game Launcher on linux. I have selected games from the workshop within steam and subscribed - steam has downloaded and installed the games - but when I open the launcher, there is never anything to select. This is only a UI problem though because I can launch a game, I just cant do anything to see the list of games or change which one is selected. (Which is a shame because I just published a game and want to see how it worked in the launcher). I tried the normal launcher and the beta - same result.
  4. Hi. Do you have plans to implement Matchmaking in Leadwerks Game Launcher? It would be great if we could publish small multiplayer games in the Workshop.
  5. Hi, Game Launcher window when started is maximised and goes off screen. There is no way to adjust the size of the window, and buttons at the bottom are almost off the screen. This not really looking good and will put off users from using it. I'm using KDE (which is available in Ubuntu if somebody wants to be picky about supported distro) IMO trying going to full screen is pointless especially if launcher have such a basic design. Attached screen is not cut off, this is how it looks with hidden task bar, whole desktop area and to already answer potential question. I had to hide my task bar in order to start the game (button click), otherwise buttons are not visible.
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