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Model Viewer failed to load mesh


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Posted

I'm playing with the latest evaluation download and am trying to use the Model Viewer to view an .fbx model that was produced using the excellent Animeeple tool - but I always get a 'Failed to load Mesh' error. It also seems to fail to load a .dae file (again produced by Animeeple) Other tools that I have load the models fine. Is the Leadwerks model viewer a work in progress - or am I doing something wrong?

Posted

The evaluation kit does not include the FBX to GMF converter, so the model viewer can't load your file.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

ah ok thanks. Is there any way to test my own animated models in the evaluation kit? I was just trying to see how easy it was to get a walking person into a scene. If not can anyone point me to a video or something showing a 3rd person example like this? I just want to be sure .fbx is working well before I purchase as I rely heavily on Animeeple's .fbx export for creating models.

Posted

FBX works great for me. I've tried FBX exports from Blender, 3DSMax and from Collada->FBX using AutoDesk's FBX converted from Animeeple (didn't want to pay for the FBX exporter), and all imported fine. A lot of people use Ultimate Unwrap 3D to export directly to GMF w/o using the tools w/ LE, so if you have that you can use it.

Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX

ZBrush - Blender

Posted

Thanks for that reply - that put's my mind at ease. I did invest in the fbx exporter for Animeeple which is why it's good to know fbx is well supported.

Posted

If you post your FBX file here, someone will probably be kind enough to run it through the converter for you, just to test.

My job is to make tools you love, with the features you want, and performance you can't live without.

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