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Posted

Hi,

Should I call the 'release' method for the world, context & window members which are members of the app object?

What I should do specifically for the world pointer? Should I call the 'clear' method before the 'release' method?

 

here is the d-ctor of the app object:

CApp::~CApp()
{
   world->Clear();
   world->Release();
   context->Release();
   window->Release();
}

 

Thanks in advance

Posted

There's no need to call World::Clear(). The order looks correct.

 

You don't actually have to do any of that, but the order you have them in is right.

  • Upvote 1

Let's build cool stuff and have fun. :)

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