Einlander Posted November 25, 2016 Posted November 25, 2016 **Operating system or device - Leadwerks Version:** Windows 7 Pro x64 Leadwerks 4.2 Beta BuildID:1479910 **Issue description** (what happened, and what was expected): -Issue:Models added to the terrain vegetation layer do not show up in game. The same model used for vegitation will reflect if manually dragged into the world. [*]-What was expected Models to show reflection in the water. **Steps to reproduce:** Create scene. Add terrain Add skybox Add models to vegetation layer Run Game **Link to minimal example project** No project just an images: **EDIT** So It seems that the game defaults to a medium water quality instead of high. :/ Quote
Josh Posted November 25, 2016 Posted November 25, 2016 You can change this yourself in the main script: http://www.leadwerks.com/werkspace/page/api-reference/_/world/worldsetlightquality-r825 I'm working on a GUI system right now, and by default that will add a menu in your game that lets you adjust these settings. Your settings will be saved to a config file in between runs. 6 Quote Let's build cool stuff and have fun.
DooMAGE Posted November 25, 2016 Posted November 25, 2016 I'm working on a GUI system right now, and by default that will add a menu in your game that lets you adjust these settings. Your settings will be saved to a config file in between runs. Wooo what!? This is huge news Quote My Leadwerks games! https://ragingmages.itch.io/
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