lxFirebal69xl Posted November 30, 2016 Posted November 30, 2016 Whenever I try to play this specific map the game always stops responding right after it's done loading, I can hear the background noise for a second then boom. This: This is the only map that has this issue, I can load and play all the others just fine. Things I've tried to no avail: -Made new project tried the map there. -Built game, crashes when the level is done loading. -Removed various things, like props, physics, shaders, same issue. -Removed AI. I've uploaded the map if case you care to take a look, I'm really lost on this one. 04_Sewers_2_1.rar Quote
lxFirebal69xl Posted November 30, 2016 Author Posted November 30, 2016 This may have something to do with the latest update do you reckon? i haven't updated anything still last version of 4.1 so I don't know. Quote
thehankinator Posted November 30, 2016 Posted November 30, 2016 Build and run it from Visual Studio in debug mode. The debugger should halt execution at or near where the problem is. 1 Quote
lxFirebal69xl Posted November 30, 2016 Author Posted November 30, 2016 Build and run it from Visual Studio in debug mode. The debugger should halt execution at or near where the problem is. Alright so after a few test runs, I found the issue. In the console it says this: I then researched a bit and found this on the forums: http://www.leadwerks.com/werkspace/topic/13333-possible-reference-count-error/#entry93903 Looks like the same issue I'm having, but again, this is the only map where this doesn't work so it's a really weird error. Quote
Josh Posted December 1, 2016 Posted December 1, 2016 Will test it soon. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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