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Posted (edited)

Hello friends,

I noticed something odd in the 4.4 beta about the volumetric lights, did something changed Josh?

Before:
2qkNzd4.png

After (4.4 beta):
LezKyU9.png

There is some crazy contrast going on now.
I tried mess with the volumetric light slider and anything >1 will look like this.

In the 4.3 the effect was more subtle and pleasant to look at even at >2 values

 

EDIT

I did some more tests, and spotlight with volumetric effect puts a black contrast in the scene, its like there is no transparency in the light:

Spotlight with volumetric light ON
voUCdZn.jpg

Spotlight with volumetric light OFF
ZFBE9wo.jpg

Edited by DoomSlayer
new tests

My Leadwerks games!

https://saturninemage.itch.io/

Posted

In 4.3 the volumetric lighting was blurry because it was rendered on a half-size buffer and upsampled..  In 4.4 it is rendered on the full-size buffer.

I can't tell what else you are referring to in these screenshots.

Let's build cool stuff and have fun. :)

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