vblack Posted June 8, 2017 Posted June 8, 2017 I'm looking for the equivalent of Quat:LookRotation(forward, up) (create a quaternion from a forward direction and up). Maybe transform ? but there are no such thing (not able to specify the up direction). Quote
Josh Posted June 8, 2017 Posted June 8, 2017 AlignToVector() Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Josh Posted June 8, 2017 Posted June 8, 2017 Or if you just want an entity to point at another entity: entity:Point(entity2) Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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