strange_mark Posted June 11, 2017 Posted June 11, 2017 The character's eyeslash goes wrong. I know i need to set the transparency,but i cant find that. XD Quote
AggrorJorn Posted June 11, 2017 Posted June 11, 2017 In the material editor for the eyelash textures, go to the shader tab and select the diffuse+alphamask shader for models. Also make sure your textures are set to Dxt1 or Dxt5 Please also edit your topic title to something like: How do I make a transparent texture? This helps people find answers better. Quote
strange_mark Posted June 11, 2017 Author Posted June 11, 2017 It wont work Here are my settings Quote
strange_mark Posted June 11, 2017 Author Posted June 11, 2017 1 hour ago, AggrorJorn said: I can't see the images. ok.... do i need to set the blend mode(the blend mode choose the solid) Quote
Epsylon Posted June 11, 2017 Posted June 11, 2017 To avoid a spend of time,nerves..)do the follows steps..: 1. set you texture properties to DXT3. 2. at the material properties.. set: blendmode = solid, two sided, and finaly set the shaders to "leaves,shader" Quote native language: Greek. foreign language:Russian,English OS type:from 2009 is Linux Based ONLY!
Epsylon Posted June 11, 2017 Posted June 11, 2017 and set the shadow shader to alphamask! Quote native language: Greek. foreign language:Russian,English OS type:from 2009 is Linux Based ONLY!
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.