Yue Posted August 1, 2017 Posted August 1, 2017 I have my character on the ground, the force of gravity takes it down and when it collides with the ground, it stops. The problem is that I move it with "Move" or "Translate" and when it arrives at a hill it crosses the terrain. Any suggestions? Quote Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games
Crazycarpet Posted August 1, 2017 Posted August 1, 2017 Use SetInput to move because "Move" and "Translate" don't take physics into account. https://www.leadwerks.com/learn?page=API-Reference_Object_Entity_SetInput 1 Quote
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