SpiderPig Posted September 27, 2018 Posted September 27, 2018 Just curious as to why a normal map should use the later compression mode? Does it preserve detail in a different way than DTX5? Quote
Josh Posted September 27, 2018 Posted September 27, 2018 It swaps the blue and alpha channels in order to get more precision in the blue channel. This eliminates visible compression artifacts from normal maps. 1 1 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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