REX-RUS Posted November 4, 2018 Posted November 4, 2018 Hi. I hid a few of the locations beneath the surface. On my map there is a lake with water, from which extends the pyramid - which is a teleport to underground locations. How to turn off the water when crossing the trigger? How to disable fog? I used LUA. Sorry for my English, I use machine translator. Quote Operating System: Windows 10 home x64 / Mint 17.3 x64 Hardware: Core i5 480m // 6 GB DDR3 // Nvidia GF GT540m 1Gb GDDR3
Thirsty Panther Posted November 4, 2018 Posted November 4, 2018 Turn water on and off with SetWaterMode https://www.leadwerks.com/learn?page=API-Reference_Object_World_SetWaterMode For fog SetFogMode. https://www.leadwerks.com/learn?page=API-Reference_Object_Entity_Camera_SetFogMode 2 Quote
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