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MaxScript Exporter

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Just posting my code here for the beginning of a file export for 3ds max:

MacroScript SaveMapMacro
	buttontext:"A Save GMF..."
	tooltip:"A Save GMF..."
	on execute do
		try (
			createFile "C:\\file.txt"
		) catch (
			format "*** % ***\n" (getCurrentException())

You have to add the macro to the menu via "customize user interface". I started the name with "A " to make the item easier to find in that huge list.

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