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Posted

downloaded the demo and had a play, looks realy good, its just a shame that my interest will have to stop there, as i am a comercial 3d content and viz creator, using max, its vital for me to test the workflow through max, but i cannot, and i am not going to take anybodies word for it,

its a shame, it looks quite good, will have to stick to quest3d

cheers

Alan

Posted

hi

i know where it is, but i cannot download it to try it, from what i have read i have to purchase the product first, something i am not going to do before i have tried it thouroghly( and if the boss agrees:)

thanks anyway

regards

Posted

The MAX plugin is not part of the engine, it was written by a user of this community. There is also a free plugin for Ultimate Unwrap 3D if you want to test the exporting from other formats.

 

i dont own ultimate unwrap, so i dont see the relevance. sorry

cheers anyway

Posted

I dont know if it helps, but I can assure you that the exporter for max works perfectly. It supports all features related to exporting process( geometry, animation, skinning, materials, and even more!) And if you will find any usefull feture that exporter doesn't support, I will do my best to implement that feature.

Q6600@2.4GHz - 9600GT - 4GB DDR2@800MHz - Windows7 x64

3ds max / photoshop CS3 / C++

http://www.arbuznikov.com

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