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Posted

Just wondering, will LW3 support tesselation, and if so, will that remove the need for level of detail models?

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Posted

Tesselation is supported only by SM5 cards (DX11/OpenGL 4), so only very few people can use it. You will still need to do your normal maps if you want more than 5% of the people to buy your game. Maybe in 6 years time it makes more sense.

 

http://www.geeks3d.com/20100819/gpu-tool-tessmark-0-2-2-new-opengl-4-tessellation-benchmark/

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Posted

When I started LE2 everyone thought I was crazy for requiring a shader models 3 GPU. Two years later, 85% of Steam users can run the engine.

 

Yes, LE3 will feature tessellation. To what extent this removes the need for LOD, I can't say until I try it. You will still want LOD for animated characters, because it can be used to remove bones as well as just triangles.

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