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Posted

I still dont understand. There is no need for a plugin if you export as a FBX in Poser and if LE3 can read FBX

 

It seems true. So would it be the solution ? Or would it be usefull to add an animation feature too (for instance like in DAZ3D) + and bvh import ?

Posted

It sounds like you don't have a modeling and animation pipeline, and you are asking me to provide it, but listing a lot of conditions that are dependent on other programs.

 

I would eventually like Leadwerks to take over the whole art pipeline from start to finish (while still allowing external art production programs). If I were to do this, someday, and probably not written by me, it would be a standalone program, not an attempt to improve someone else's product.

Let's build cool stuff and have fun. :)

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