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Posted

hello,

 

you might remember the video sequence i used for the animated skybox which was loaded and unloaded in 2000 frames in dxt1 (not very efficient). there incredible things we could do if this was supported natively and able lo load it in any material stuff... especially with displacement/normal and diffuse... if well used, this could showcase incredible things *hint hint*

Posted

LE3 supports animated textures.

 

Yay, This is one of the features I have wanted. :)

Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7.

 

Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4

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