hnphan Posted July 23, 2011 Posted July 23, 2011 hello, you might remember the video sequence i used for the animated skybox which was loaded and unloaded in 2000 frames in dxt1 (not very efficient). there incredible things we could do if this was supported natively and able lo load it in any material stuff... especially with displacement/normal and diffuse... if well used, this could showcase incredible things *hint hint* Quote
Josh Posted July 23, 2011 Posted July 23, 2011 LE3 supports animated textures. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
DaDonik Posted July 24, 2011 Posted July 24, 2011 Josh pls hurry up, we need some new shaders Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI)
Richard Simpson Posted July 24, 2011 Posted July 24, 2011 LE3 supports animated textures. Yay, This is one of the features I have wanted. Quote Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7. Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4
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