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1. Is it possible to create complete application using only lua-scripting (not C++)?

2. The default search paths (models,materials,scripts...) for Engine, Editor, Lua? Is it posible to setup paths? When i start the Editor/Engine, does it collects resources on all subdirectories ? Grouping in the object tree in the Editor is based on the file name: "groupe1_groupe2 ... _objectname.XXX", relevant data (model-material-script..) should be in the same directory or not necessarily?

Posted

1. Yes.

2. You can change the directory the editor loads files from in the options. A Lua app automatically loads assets from its own directory, recursively, but you can call RegisterAbstractPath() to load a directory from somewhere else.

Let's build cool stuff and have fun. :)

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