smashthewindow Posted November 13, 2011 Posted November 13, 2011 I've been messing around with blender and 3DS World Studio. How do I set the grid size in the 3DS World Studio so that one grid would match the size of 1 unit in Leadwerks Engine? Also how do I use the ConvertModel tool? What type of models does it convert? I selected the folder that has a .obj and .gmf it still doesn't work... Quote Blog & Portfolio Current project: moon.chase.star
macklebee Posted November 13, 2011 Posted November 13, 2011 in 3dws using the default scale conversion that is used with the inherent exporter, a 128x128x128 box in 3dws is equal to exactly 1x1x1 meter box in LE. use the '[' & ']' to change grid size in 3dws of the active orthogonal window - suggest you look at the Key Shortcuts listed in the Help file - granted all of these are shown as well from the pulldown menus... Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
smashthewindow Posted November 13, 2011 Author Posted November 13, 2011 in 3dws using the default scale conversion that is used with the inherent exporter, a 128x128x128 box in 3dws is equal to exactly 1x1x1 meter box in LE. use the '[' & ']' to change grid size in 3dws of the active orthogonal window - suggest you look at the Key Shortcuts listed in the Help file - granted all of these are shown as well from the pulldown menus... oh **** lol Could you elaborate more on 128x128x128 box size? how do I see the size of a box? EDIT: HAPPY Quote Blog & Portfolio Current project: moon.chase.star
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