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CreateTerrain() casues exception


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Posted

Exception thrown at 0x00007FF72DFF37B3 in Test Project_d.exe: 0xC0000005: Access violation reading location 0x0000000000000000.
https://www.ultraengine.com/learn/CreateTerrain?lang=cpp

Actually CreateTerrain() seems to return null and exception happens lower in code due that.

Check out Slipgate Tactics demo, which is made with Ultra Engine/Leadwerks 5:

https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/

Posted
4 hours ago, Dreikblack said:

Keep returning null if terrain resolution is lower than 64.

It has a minimum size, since that is the resolution of the mesh pieces.

The TileHidden issue is something I already found and fixed in the source...update coming tomorrow!

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Let's build cool stuff and have fun. :)

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