Jump to content

How to get a SteamID?


Go to solution Solved by Josh,

Recommended Posts

  • Solution
Posted

Actually, there is some more advanced functionality available. You can see an event is emitted with ID EVENT_LOBBYUSERDISCONNECT and the event source is a LobbyEventInfo object. You have to cast like this:
auto info = event.source->As<LobbyEventInfo>()

And that has the lobby and user IDs.

	void CallbackManager::OnLobbyChatUpdate(LobbyChatUpdate_t* pCallback)
	{
		auto info = std::make_shared<LobbyEventInfo>();
		info->lobbyid = pCallback->m_ulSteamIDLobby;
		info->userid = pCallback->m_ulSteamIDUserChanged;
		if ((k_EChatMemberStateChangeEntered & pCallback->m_rgfChatMemberStateChange) != 0)
		{
			__queuedevents.push_back(Event(EVENT_LOBBYUSERJOIN, info));
			SteamNetworking()->AcceptP2PSessionWithUser(pCallback->m_ulSteamIDUserChanged);
		}
		if ((k_EChatMemberStateChangeLeft & pCallback->m_rgfChatMemberStateChange) != 0) __queuedevents.push_back(Event(EVENT_LOBBYUSERLEAVE, info));
		if ((k_EChatMemberStateChangeDisconnected & pCallback->m_rgfChatMemberStateChange) != 0) __queuedevents.push_back(Event(EVENT_LOBBYUSERDISCONNECT, info));
	}

 

  • Like 1

Let's build cool stuff and have fun. :)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...