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Saving Model Creates PNG Images


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Yes, that is correct. :) glTF file require PNG or JPEG images. DDS is supported as an extension, but to remain compatible with other loads a copy of the image is included in PNG format:
https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/MSFT_texture_dds/README.md

One of the goals of Ultra is to make sure all your models can always be loaded back into your modeling program and edited. Models are never locked / destroyed / finalized. When your game is distributed you will probably just want to not include the PNG files.

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Let's build cool stuff and have fun. :)

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