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Editor crashed after shift-drag on brushes and now crashed when loading this map


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  • Solution
Posted

There are some NULL mapping plane value in the file:

"mappingplane": [
  [
    null,
    null,
    null,
    null
  ],
  [
    null,
    null,
    null,
    null
  ]
],

Perhaps there was some kind of zero scaling applied, which caused the texture mapping equation to produce NAN values which got saved as NULL values? I can easily fix this by adding a check in the loader to make sure the array values are numbers.

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Let's build cool stuff and have fun. :)

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