VicToMeyeZR Posted January 5, 2010 Posted January 5, 2010 Whats the Core file the Editor uses? If I click on Settings in the Editor, which file contains those Property Fields? Quote AMD Phenom II x6 1100T - 16GB RAM - ATI 5870 HD - OCZ Vertex 2 60GB SSD
Canardia Posted January 5, 2010 Posted January 5, 2010 Those are made by code in Editor.exe. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
VicToMeyeZR Posted January 5, 2010 Author Posted January 5, 2010 what about the lua file the editor does use? I remember josh posting which file that was, but I can't seem to remember. I thought it was base.lua, but I can't seem to get any changes from it to take effect in the editor Quote AMD Phenom II x6 1100T - 16GB RAM - ATI 5870 HD - OCZ Vertex 2 60GB SSD
macklebee Posted January 5, 2010 Posted January 5, 2010 require("scripts/class") local class=CreateClass(...) Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
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